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Shadows of the Forbidden Gods

Jonathan Whiting

A grand-strategy game of hidden corruption and emergent intrigue. It scores in the top few percent of our index on emergent storytelling and political manipulation at once — a pairing almost nothing else manages — backed by serious strategic depth.

What it does more than almost anyone
Emergent, unscripted storytelling
top 4%
Political manipulation & simulation
top 4%
Strategic depth
top 9%

Intentionally minimal: no co-op, no loot, no crafting — pure systems

Built for players who love
Crusader Kings 3StellarisHearts of Iron IV

the Paradox grand-strategy crowd

Also sits mechanically near: Warsim (its closest mechanical kin), Norland, Old World

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Built by one person. Reply if you'd like Shadows weighted up so more strategy players find it — that's the whole point of this.